She takes this form when working in the Human Realm as a Florist. Although she does try to keep her magical identity a secret, sometimes her powers affect the flowers around her and reveal her true feelings.
Thabisa's true appearance.
Her hair is replaced by bushes of Hydrangeas which once again change appearance depending on her emotions. I chose Hydrangeas as, in the real world, their colours are effected by the PH level of the soil they are planted in!
Fairy Version Lineart.
Fairy Version Lineart with Colours.
Fairy Version with Flat Colours.
Final Result of Fairy Version
Human Version Lineart.
Human Version Lineart with Colours.
Human Version with Flat Colours.
Final Result of Human Version.
Visual Novel Context Mock-up: Sad Sprite Human Version.
Visual Novel Context Mock-up: Sad Sprite Fairy Version.
Visual Novel Context Mock-up: Angry Sprite Human Version.
Visual Novel Context Mock-up: Happy Sprite Human Version.
Development of Outfits: Human Version.
Initial human outfit concept vs. the chosen final concept.
Development of Outfits: Fairy Version.
Initial fairy outfit concept vs. the chosen final concept.
Outfit Colour Variations.
Experimentation with flower imagery and shape language for the Fairy form.
Experimentation with flower imagery and shape language for the Fairy form.
Development of Character Expressions.
Exaggeration of the Happy Pose.
Exaggeration of the Sad Pose.
Exaggeration of the Angry Pose.
Exploration of flower meanings. As well as being literal with colour theory showing Thabisa's emotions, I also wanted to incorporate hidden 'floriography', also known as flower symbolism.
Fairy Lineart Development.
Initial concepts for the wings of Thabisa's Fairy form. I used flower imagery to create these!
Speedpaint showing the creation of the wings.
Wing Concepts, including the chosen set of wings.
'Thabisa' - 2D Character Concept Art
'Thabisa is a kind fairy princess in disguise as a human florist after a devastating event drove her out of her home and kingdom. She seeks to spread her love for all things natural, but parental pressures cause conflict in her life.'
I created this character with a Visual Novel context in mind and explored exaggerated expressions and poses to clearly portray different emotional states, as this is a common feature in many Visual Novels. I wanted to create a character that was very feminine and fun, one which would appeal to a younger audience!